BattleBips

Elements and synergies

Every bip has an element: fire, water, plant or neutral. Knowing the advantage cycle and your team’s synergies is half the strategy.

The advantage cycle

  • Fire
  • Water
  • Plant
  • Neutral

Fire beats plant, plant beats water and water beats fire. A bip attacking one it has the advantage over deals 25 % more damage; at a disadvantage, 20 % less. Neutral bips have no advantage or disadvantage against anyone: they are the safe choice when you do not know what you are up against.

Where the element comes from

If the barcode belongs to a food in the open database Open Food Facts, the element depends on the type of product:

For any other code (books, cosmetics, toys, QR codes…), the element comes from the code itself. Once someone discovers a species, its element never changes.

Team synergies

When you build your team, these combinations give a bonus for the whole battle:

More about tanks, fighters, assassins and supports in the archetypes guide.

Try some combinations

Frequently asked questions

Which element beats which in BattleBips?
Fire beats plant, plant beats water and water beats fire. With the advantage you deal 25 % more damage, and 20 % less at a disadvantage. Neutral has no advantages or disadvantages.
Can I choose a bip’s element?
Not directly: it depends on the product. For a fire bip, try spices, coffee or chocolate; for water, drinks or dairy; for plant, fruit, vegetables or cereals.